Beyond the cellar, past the sealed stair, the Tavern keeps a hallway that never ends. Every door opens on a boss — no two quite alike, no end in sight.
Slay them. Log every species in your collection. Steal their pets at 1-in-164. How deep can you go?
Three doors. Three fates. The hall provides.
Choose a boon. Your wounds are sealed.
The hall holds its breath.
© BAAL P. H. — The Broken Tavern